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Turret
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This article is about Turret. You may be looking for one of the multiple Sentries.

Quote
"Shoots extremely strong bullets and chews bosses."
―Store Description

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"Shoots extremely strong bullets and chews bosses. Unlockable at Lv. 50"
―Former Store Description

Quote
"The most powerful boss shredder. Unlockable at Lv. 50"
―Former Store Description

Description

The Turret is an advanced tower with long range and high damage. It cannot be purchased from the store, instead unlocked at Level 50 or via its gamepass, priced at Robux 600. When you reach Level 50, you can claim the Turret through Rewards.

The Turret excels at single target damage, boasting a strong mix of high range, damage and firerate. However, it is also very expensive. It costs Cash (Gameplay Currency)$4,000 to place it down, the third most expensive starting cost for any tower, only behind the Accelerator and Ranger It takes a cumulative total of Cash (Gameplay Currency)$58,250 to reach the max level, making it one of the most expensive towers to fully upgrade in the entire game. As the Turret is not a humanoid tower, it is immune to all debuffs. If the XR500 skin is applied, it loses its debuff immunity, as the skin has a humanoid. The Turret is not immune to any debuffs applied by event enemies. Additionally, it has a larger placement footprint than all other towers. It can detect hidden enemies and has lead penetration.

The Turret has a placement limit of five per player.

Upgrades

Level 1 - Radar - Cash (Gameplay Currency)$500
Radar

+4 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to Cash (Gameplay Currency)$1,500

Level 2 - Stronger Ammunition - Cash (Gameplay Currency)$2,000
Radar

+12 Damage Damage

0.558 > 0.708 Firerate Firerate

+Lead Penetration Lead Penetration


Sell Price changes to Cash (Gameplay Currency)$2,166

Level 3 - Dual Turret - Cash (Gameplay Currency)$7,250
Turret3

+2 Range Range

0.708 > 0.358 Firerate Firerate


Sell Price changes to Cash (Gameplay Currency)$4,583

Level 4 - Even Heavier Ammo - Cash (Gameplay Currency)$12,500
Turret4

0.358 > 0.308 Firerate Firerate

+2 Range Range

+8 Damage Damage


Sell Price changes to Cash (Gameplay Currency)$8,750

Level 5 - XR-200 Turret - Cash (Gameplay Currency)$32,000
Turret5

+2 Range Range

+7 Damage Damage

0.308 > 0.183 Firerate Firerate


Sell Price changes to Cash (Gameplay Currency)$19,416

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Firerate Range DPS
0 Cash (Gameplay Currency)$4,000 8 0.558 16 14.34
1 Cash (Gameplay Currency)$4,500 8 0.558 20 14.34
2 Cash (Gameplay Currency)$6,500 20 0.708 20 28.25
3 Cash (Gameplay Currency)$13,750 20 0.358 22 55.87
4 Cash (Gameplay Currency)$26,250 28 0.308 24 90.91
5 Cash (Gameplay Currency)$58,250 35 0.183 26 191.26

Skins

To see all the upgrades of a skin, see the gallery page.

XR500TurretIcon XR300TurretIcon CrossbowTurret
Skin XR500[1] XR300 Crossbow
Rarity Legendary Rare Event
Daily Store Cost Robux 250 Robux 160 N/A
Obtained From Premium Skincrate Premium Skincrate Lunar Overture Season

Strategy

  • The Turret has one of the most expensive starting costs for a tower, so it is impractical for early game.
    • For early-game, using cheaper towers is recommended.
    • Using the Farm will allow you to place a Turret earlier.
  • It is advised to set the Turret's targeting to Strongest as it can easily take down stronger enemies, such as the Slow Boss and Giant Boss.
  • The Turret gains hidden detection at Level 1 and lead penetration at Level 2, making it useful against enemies with these properties that appear in mid and late-game.
  • The Turret has a larger placement footprint than other towers, so be aware of the space that it takes up.
  • It is recommended to pair the Turret with the DJ Booth to increase its already long range.
    • It can also be helpful at reducing the cost of its upgrades.
  • The Turret is immune to all debuffs applied by enemies. This includes the Soul Stealer's firerate debuff or the Gunslinger's range debuff.
    • The Soul Stealer also cannot spawn a Soul from it, as the firerate debuff is never applied.
    • However, this is not the case for the XR500. As it is a humanoid, it can have debuffs applied to it.

Trivia

  • Prior to the 5th of May 2023, Turret was the most expensive tower to place.
    • It is the second most expensive tower to fully upgrade, beaten by the Ranger.
      • Prior to the 28th of October 2023, the Turret was the most expensive tower to fully upgrade.
  • Although the Level 4 upgrade icon shows an explosive warhead, the Turret cannot deal splash damage at any level.
  • Strangely, the Void Reaver can still spawn a Soul from the Turret, which is not a humanoid tower unless the XR500 skin is equipped.
    • The Soul Stealer cannot spawn a soul from the Turret unless it is the XR500 Turret. The Soul Stealer and Fallen Soul also can only increase the firerate of the XR500 Turret, but not any other skins.
  • The Turret has a unique placement and upgrade sound.

Update History

For previous cosmetic variations, see the gallery page.

  • 5 August 2019
    • Turret added.
  • 9 August 2019
    • Turret default targeting setting changed from Closest to First.
  • 2 September 2019
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 3 September 2019
    • Gamepass price increased from Robux 600 to Robux 800.
  • 13 October 2019
    • Placement footprint size increased.
    • Statistical changes:
      • Base
        • Range increased from 10 to 16.
    • New skin: XR500
  • 29 November 2019
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 30 November 2019
    • Gamepass price increased from Robux 600 to Robux 800.
  • 24 December 2019
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 28 December 2019
    • Gamepass price increased from Robux 600 to Robux 800.
  • 26 January 2020
    • New skin: XR300
  • 18 March 2020
    • New SFX added.
  • 29 October 2020
    • Upgrade names added.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Skin rarity added to Premium Skincrate skins.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.55 to 0.53.
      • Level 3
        • Firerate changed from 0.55 > 0.425 to 0.53 > 0.405.
      • Level 4
        • Firerate changed from 0.425 > 0.25 to 0.405 > 0.23.
  • 31 May 2021
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 2 June 2021
    • Gamepass price increased from Robux 600 to Robux 800.
  • 12 March 2022
    • Turret is now immune to all debuffs.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.53 to 0.508.
      • Level 3
        • Firerate changed from 0.53 > 0.405 to 0.508 > 0.383.
      • Level 4
        • Firerate changed from 0.405 > 0.23 to 0.383 > 0.208.
    • Bug: XR500 skin is not immune to debuffs.
  • 30 May 2022
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 1 June 2022
    • Gamepass price increased from Robux 600 to Robux 800.
  • 24 November 2022
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 1 December 2022
    • Gamepass price increased from Robux 600 to Robux 800.
  • 21 December 2022
    • Gamepass price decreased from Robux 800 to Robux 600.
    • XR300 skin rarity changed from Uncommon to Rare.
  • 6 January 2023
    • Gamepass price increased from Robux 600 to Robux 800.
  • 7 April 2023
    • Gamepass price decreased from Robux 800 to Robux 600.
    • Statistical changes:
      • Base
        • Damage increased from 6 to 8.
        • Firerate increased from 0.508 to 0.558.
      • Level 1
        • Range increased from +2 to +4.
        • Hidden detection added (moved from Level 3).
      • Level 2
        • Damage increased from +7 to +12.
        • Range decreased from +1 to +0.
        • Firerate changed from 0.508 to 0.558 > 0.708.
        • Lead penetration added.
      • Level 3
        • Cost increased from Cash (Gameplay Currency)$5,000 to Cash (Gameplay Currency)$7,250.
        • Firerate changed from 0.508 > 0.383 to 0.708 > 0.358.
      • Level 4
        • Damage increased from +0 to +8.
        • Range decreased from +3 to +2.
        • Firerate changed from 0.383 > 0.208 to 0.358 > 0.308.
      • Level 5
        • Cost increased from Cash (Gameplay Currency)$20,000 to Cash (Gameplay Currency)$32,000.
        • Damage decreased from +12 to +7.
        • Firerate changed from 0.208 to 0.308 > 0.183.
        • Renamed from Double Barrel Minigun to XR-200 Turret.
  • 15 April 2023
    • Gamepass price increased from Robux 600 to Robux 800.
  • 4 July 2023
    • Gamepass price decreased from Robux 800 to Robux 600.
  • 6 July 2023
    • Gamepass price increased from Robux 600 to Robux 800.
  • 31 October 2023
    • New skin: Crossbow
  • 24 November 2023
    • Gamepass price decreased from Robux 800 to Robux 560.
  • 29 November 2023
    • Gamepass price increased from Robux 560 to Robux 800.
  • 24 February 2024
    • Gamepass price decreased from Robux 800 to Robux 600.
    • Bug: Gamepass cost is still listed as Robux 800 in the inventory.

Notes

  1. Removes debuff immunity.


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