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Quote
"..."
―Beginning of Wave 20 (Fallen)

Description

The Fallen is a zombie exclusive to Fallen difficulty. These zombies have decent health and are noticeably much faster than their counterparts. This is replaced by Strong in Beginners, Molten in Molten and Golden in Golden. This has 122 more health than the Molten and 22 more health than the Golden.

They appear to be entirely made of granite. They have black skin and appear to be faceless. They have a dark turquoise torso and sleeves.

The Fallen are extremely resilient zombies since they have high health at this point in the game, nearly as fast as Ninjas and come in somewhat packed groups. Fallens are immune to Splash Damage. In the past, they were also immune to Fire. Because of this, some players fail Fallen mode when these zombies first appear making wave 20 a significant round of note and difficulty.

The Fallen is commonly associated with the Fallen King and is such considered a minion zombie.

The Fallen can be spawned by the Fallen King and the Mystery upon its death in Fallen mode, wave 21 onwards.

Strategy

  • Because of how early these resilient zombies appear, it's recommended to use towers with adequately high DPS, range and cost efficiency.
  • The Electroshocker and Pyromancer can be used to slow groups of these down.
  • Explosive immunity means you'll need to take down Fallens down one by one.
    • Most unfortunate of all, towers, such as the Rocketeer, will do not deal any damage towards these zombies, even if they are targeted.

Version History

  • 13 October 2019
    • Fallen added.
  • 27 October 2019
    • Fallen now have explosive immunity.
  • 26 May 2020
    • No longer immune to fire.
FallenHardcoreIcon Fallen
Previous Debut Current Debut Next Debut
Dark Necromancer
Wave 19
Fallen
Wave 20
Giant Boss
Wave 22
FallenHardcoreIcon Fallen (Polluted Wasteland)
(Removed)
Previous Debut Current Debut Next Debut
Dark Necromancer
Wave 19
Fallen
Wave 20
Amalgamation
Wave 22


EnemiesNewHeader
Regular Enemies
Tutorial Mode
Easy Mode
Molten Mode
Fallen Mode
Hardcore Mode
Polluted Wasteland II
Badlands II
Pizza Party
Headache Headquarters
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
Legacy Enemies
Replaced
Pre-MEGA
Golden Mode
Polluted Wasteland
Hidden Wave
Other
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