ARTICLE | GALLERY | HISTORY |
- "Shoot enemies from large distances. One of the starter towers."
- ―Store Description
- "Shoot enemies from large distances."
- ―Former Store Description
Description
The Sniper is one of the two starter towers obtained upon joining the game for the first time, along with the Scout. It is a long-ranged cliff tower with a slow firerate.
Its utility comes from its very long range, allowing the Sniper to target enemies from far away. It deals medium damage with a very slow firerate. Slower enemies will be vulnerable to the Sniper for long periods of time due to the Sniper's range, but faster enemies may be able to bypass it. Because the Sniper is a cliff tower, it can detect flying enemies. The Sniper can also damage lead enemies at Level 3+. It is immune to all stuns by default.
The Sniper is considered an early to mid-game tower. Later on during the game, the Sniper becomes less useful against strong enemies like the Slow Boss due to its middling damage output, or fast enemies like the Shock due to their speed.
Upgrades
Stats Table
To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.
Level | Total Price | Damage | Firerate | Range | DPS |
---|---|---|---|---|---|
0 | $300 | 4 | 4.508 | 26 | 0.89 |
1 | $450 | 6 | 4.008 | 26 | 1.5 |
2 | $950 | 12 | 4.008 | 26 | 2.99 |
3 | $2,450 | 20 | 3.608 | 28 | 5.54 |
4 | $6,950 | 35 | 2.508 | 34 | 13.96 |
Skins
To see all the upgrades of a skin, see the gallery page.
Skin | Blue | Red | Ghillie | Valentines |
---|---|---|---|---|
Rarity | Common | Common | Common | Common |
Daily Store Cost | 1,250 | 1,250 | 1,250 | 4,000 |
Obtained From | Basic Skincrate | Basic Skincrate | Basic Skincrate | Lovely Skincrate |
Skin | Bunny | Ducky | Silent | Davinchi |
Rarity | Event | Common | Common | Event |
Daily Store Cost | N/A | 3,000 | 3,000 | N/A |
Obtained From | Bunny Skincrate | Ducky Skincrate Hunting Season |
Cold Front Skincrate | Lunar Overture Season |
Skin | Redemption | |||
Rarity | Uncommon | |||
Daily Store Cost | 135 | |||
Obtained From | Premium Skincrate |
Strategy
- The Sniper is effective early on during the game due to its cheap cost and long range.
- Its earlier levels allow it to kill most enemies in one shot for a cheap price.
- It can also be useful against hidden enemies, as upgrading it to Level 2 is quite cheap.
- The Sniper should not be relied on too much due to its slow firerate and overall low DPS. The slow firerate can result in you being easily overwhelmed later on in the game by hordes.
- The Sniper has low DPS, but to compensate, it has a relatively long range, so it can keep shooting enemies for a while.
- You can pair this with the Commander so that it will shoot faster.
- Later on in the game, to maximize damage, you should change the Sniper's targeting to Strongest, or replace them with stronger towers.
- The DJ Booth can easily expand the range of the Sniper to cover most, if not all, of the map.
- The Sniper can be a great tower in event maps against high health enemies that initially spawn, like the Zombegg. Their cheap placement allows you to save up for more expensive towers, such as the Minigunner.
- The Sniper can be used as a cheap way to deal with flying enemies that appear early on during the game.
- It can also damage lead enemies at Level 3+, although there are better alternatives, like the Ace Pilot or Military Base.
- The Sniper is one of the few towers that can damage all enemies, no matter their immunities, when upgraded to Level 3+.
- Despite it being able to damage all enemies, it is generally not worth using the Sniper late on during the game due to its low DPS and slow firerate.
Trivia
- When the game was in Alpha, the Sniper's upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans long gun".
- Weirdly, the Sniper costs 100 to unlock, according to the store, despite being given for free.
- This is because prior to the MEGA Update, the Sniper used to cost 100 to purchase from the store.
- The Sniper is the only cliff tower that can detect hidden enemies without being given hidden detection by other towers, like the Ace Pilot.
- The Sniper is also the only cliff tower to have no placement limit.
- The Sniper is loosely based on the Sniper from Tower Battles.
- The Sniper used to appear alongside the Pyromancer, Scout, Commander and Minigunner on the "Triumph" screen before the Community Maps Update.
- The Sniper and Engineer are the only towers that can damage all enemies, no matter their Immunities.
Update History
For previous cosmetic variations, see the gallery page.
|
Towers | |
---|---|
Starter | Scout • Sniper • Paintballer • Demoman • Hunter • Soldier |
Intermediate | Militant • Medic • Freezer • Farm • Shotgunner • Military Base • Rocketeer • Trapper • Ace Pilot • Pyromancer • Crook Boss |
Advanced | Electroshocker • Commander • Warden • Cowboy • DJ Booth • Minigunner • Ranger • Turret • Mortar • Pursuit |
Hardcore | Accelerator • Engineer |
Golden Perks | Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier |
Exclusive | Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Necromancer • Jester • Cryomancer • War Machine • Mecha Base |
Removed | Sentry |
Gallery Pages | |
---|---|
Starter | Scout • Sniper • Paintballer • Demoman • Hunter • Soldier |
Intermediate | Militant • Medic • Freezer • Farm • Shotgunner • Military Base • Rocketeer • Trapper • Ace Pilot • Pyromancer • Crook Boss |
Advanced | Electroshocker • Commander • Warden • Cowboy • DJ Booth • Minigunner • Ranger • Turret • Mortar • Pursuit |
Hardcore | Accelerator • Engineer |
Golden Perks | Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Scout • Golden Cowboy • Golden Soldier |
Exclusive | Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Necromancer • Jester • Cryomancer • War Machine • Mecha Base |
Removed | Sentry |
History Pages | |
---|---|
Starter | Scout • Sniper • Paintballer • Demoman • Hunter • Soldier |
Intermediate | Militant • Medic • Freezer • Farm • Shotgunner • Military Base • Rocketeer • Ace Pilot • Pyromancer • Crook Boss |
Advanced | Electroshocker • Commander • Warden • Cowboy • DJ Booth • Minigunner • Ranger • Turret • Mortar • Pursuit |
Hardcore | Accelerator • Engineer |
Golden Perks | Golden Minigunner • Golden Crook Boss • Golden Pyromancer • Golden Cowboy • Golden Soldier |
Exclusive | Gladiator • Commando • Slasher • Frost Blaster • Archer • Swarmer • Toxic Gunner • Sledger • Executioner • Elf Camp • Necromancer • Jester • War Machine • Mecha Base |
Removed | Sentry |