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Description

The Enforcer is a law enforcement tower that was added in the 7/14/19 update. It wields a Remington 870P that has a short range but can deal a ton of damage. At level 5, the tower has a theoretical DPS of ~69.3 and a total cost of $14,300.

The tower shoots 6 piercing bullets at once that spread out, each dealing the tower's Damage to the first zombie they hit. Zombies after the first take reduced damage based on the number of zombies the bullet has already damaged. At level 5, the number of bullets is increased to 8, and the tower gains the ability to call in an allied unit using SWAT Van, giving it a way to finish off tough zombies which manage to break through the defensive line.

Though it does not have the crowd-clearing power of splash towers, the Enforcer is effective at defeating small groups of zombies and is able to target camouflaged and explosion-immune zombies. In addition, its multi-bullet attacks and active ability give it an advantage (compared to other towers with a similar Firerate) against shielded zombies such as the Templar.

Tactics

  • The Enforcer does more damage to zombies that are closer to it as the shotgun it wields has spread. Place the Enforcer as close to the path as possible and use "Closest" targeting to improve its overall effectiveness.

Upgrades

Lvl Upgrade Effects Cost Dmg Spd Rng DPS
0
EnforcerTDS
Enforcer
Fires 6 piercing bullets which lose damage as they pass through zombies. $600 2 x 6 2.50 7 4.8
1
Enforcer2
Handling

+2 Range

Cosmetic: The Enforcer wears sunglasses and gloves.

$150

($750)

2 x 6 2.50 9 4.8
2
Png (1)
Legit Badge
+2 Damage

+Hidden Detection

Cosmetic: The Enforcer wears a badge on its chest.

$350

($1,100)

4 x 6 2.50 9 9.6
3
Enforcah3
Bullet Proof Vest
+3 Damage

2.5 > 2 Firerate

Cosmetic: The Enforcer wears a kevlar vest.

$1,500

($2,600)

7 x 6 2.00 9 21
4
SwatManKinda
SWAT Armor
+6 Damage

Cosmetic: The Enforcer wears a SWAT uniform.

$4,200

($6,800)

13 x 6 2.00 9 39
5
OMGASWATVAN
SWAT Force
+1 Range

+More bullets [6 > 8 Bullets]

2 > 1.5 Firerate

Cosmetic: The Enforcer wields a SPAS-12 shotgun.

+SWAT Van

$7,500

($14,300)

13 x 8 1.50 10 69.3

Ability

Level Ability Effects Cost Cooldown
5
OMGASWATVAN
SWAT Van
Sends out a SWAT Van with 600 HP to run over enemies. Free 45 Seconds

Trivia

  • The SPAS-12 Shotgun it wields was actually used for real SWAT teams. That shotgun has an option of either semi-auto firing or pump-action. It is a rare and effective shotgun, depicted in many movies, but its complicated mechanism is suited for more elite police.
  • The Level 4 upgrade icon appears on the Level 75 badge for this game

SWAT Van Ability Audio

Swat1
Swat2
Swat3

Update History

  • (07/14/19) Added to the game.
  • (10/13/19) Buffed Enforcer's range
    • Made Enforcer cheaper in shop [formerly 1,200 Coins, now 600 Coins]
    • Mechanics: On maps with two paths, the SWAT Van ability now sends two SWAT Van units, one on each path. (Formerly, only the right path received a SWAT Van.)
    • Base Stats: 5 > 6 Range
    • Level 5 Ability: $1,500 > $0 Cost; 60 > 45 Cooldown
    • Bugs: Purchasing the second upgrade fails to properly grant the ability to target camouflaged zombies. [Fixed as of 1/26/20]
  • (1/26/20) Enforcer Reworked 
    • Mechanics: The Enforcer will now shoot 6 bullets each shot, each bullet doing a certain amount of damage.
      • Bullets now pierce
    • Bugfixes: Fixed the bug where purchasing the level 2 upgrade for Enforcer doesn't give it hidden detection
    • Bugs: Level 1 upgrade increases range, damage, and hidden detection while level 2 doesn't do anything.
    • Level 0 > 1: Name changed from Epic Shades > Handling
      • Image is now the old Level 1 > 2 upgrade image
    • Level 1 > 2: Name changed from Police Badge> Legit Badge
      • Image is now the old Level 0 > 1 upgrade image
  • (2/11/20): Enforcer nerfed
    • Mechanics: The bullets from the shotgun now has a damage drop-off(less damage when your further away) when it pierces zombies
    • Base Stats: 8 > 2 Damage, $600 > $1,000 Coin Cost, 6 > 7 Range
    • Level 0 > 1: Fixed a bug where the upgrade stats are displayed as damage rather then range
    • Level 1 > 2: Fixed a bug where the upgrade stats are displayed as range instead of damage
    • Level 2 > 3: +15 Damage > +3 Damage
    • Level 3 > 4: +20 Damage > +6 Damage; +1 Range > +0 Range
    • Level 4 > 5: $6,250 > $7,500 Upgrade Cost; +More Bullets added; +40 Damage > +0 Damage
  • (3/4/20): New SFX's for Enforcer
Towers
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